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<link>http://hdl.handle.net/1721.1/34003</link>
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<pubDate>Thu, 23 May 2013 13:49:58 GMT</pubDate>
<dc:date>2013-05-23T13:49:58Z</dc:date>
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<title>18.152 Introduction to Partial Differential Equations, Fall 2004</title>
<link>http://hdl.handle.net/1721.1/75812</link>
<description>18.152 Introduction to Partial Differential Equations, Fall 2004
Staffilani, Gigliola; Vasy, Andras
This course analyzes initial and boundary value problems for ordinary differential equations and the wave and heat equation in one space dimension. It also covers the Sturm-Liouville theory and eigenfunction expansions, as well as the Dirichlet problem for Laplace's operator and potential theory.
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<pubDate>Wed, 01 Dec 2004 00:00:00 GMT</pubDate>
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<dc:date>2004-12-01T00:00:00Z</dc:date>
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<title>11.124 Introduction to Teaching and Learning Mathematics and Science, Fall 2004</title>
<link>http://hdl.handle.net/1721.1/75811</link>
<description>11.124 Introduction to Teaching and Learning Mathematics and Science, Fall 2004
Klopfer, Eric
This course provides an introduction to teaching and learning in a variety of K-12 settings. Through visits to schools, classroom discussions, selected readings, and hands-on activities, we explore the challenges and opportunities of teaching. Topics of study include educational technology, design and experimentation, student learning, and careers in education.
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<pubDate>Wed, 01 Dec 2004 00:00:00 GMT</pubDate>
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<dc:date>2004-12-01T00:00:00Z</dc:date>
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<title>6.831 User Interface Design and Implementation, Fall 2004</title>
<link>http://hdl.handle.net/1721.1/75810</link>
<description>6.831 User Interface Design and Implementation, Fall 2004
Miller, Robert
6.831 introduces the principles of user interface development, focusing on three key areas: Design: How to design good user interfaces, starting with human capabilities (including the human information processor model, perception, motor skills, color, attention, and errors) and using those capabilities to drive design techniques: task analysis, user-centered design, iterative design, usability guidelines, interaction styles, and graphic design principles. Implementation: Techniques for building user interfaces, including low-fidelity prototypes, Wizard of Oz, and other prototyping tools; input models, output models, model-view-controller, layout, constraints, and toolkits. Evaluation: Techniques for evaluating and measuring interface usability, including heuristic evaluation, predictive evaluation, and user testing. The semester starts with various assignments, and ends with a substantial programming project. This course is worth 6 Engineering Design Points.
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<pubDate>Wed, 01 Dec 2004 00:00:00 GMT</pubDate>
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<dc:date>2004-12-01T00:00:00Z</dc:date>
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<title>11.131 Educational Theory and Practice III, Spring 2007</title>
<link>http://hdl.handle.net/1721.1/75809</link>
<description>11.131 Educational Theory and Practice III, Spring 2007
Klopfer, Eric; Gibb, Reen
This is the final course in the three course sequence (11.129, 11.130 and 11.131) that deals with the practicalities of teaching students. Our areas of study will include: educational psychology, identification of useful resources that support instruction, learning to use technology in meaningful ways in the classroom, finding more methods of motivating students, implementing differentiated instruction and obtaining a teaching job.
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<pubDate>Fri, 01 Jun 2007 00:00:00 GMT</pubDate>
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<dc:date>2007-06-01T00:00:00Z</dc:date>
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