Now showing items 118-131 of 131

    • 6.854J / 18.415J Advanced Algorithms, Fall 1999 

      Karger, David (1999-12)
      A first-year graduate course in algorithms. Emphasizes fundamental algorithms and advanced methods of algorithmic design, analysis, and implementation. Data structures. Network flows. Linear programming. Computational ...
    • 6.854J / 18.415J Advanced Algorithms, Fall 2001 

      Goemans, Michel (2001-12)
      A first-year graduate course in algorithms. Emphasizes fundamental algorithms and advanced methods of algorithmic design, analysis, and implementation. Data structures. Network flows. Linear programming. Computational ...
    • 6.857 Network and Computer Security, Fall 2003 

      Rivest, Ronald (2003-12)
      6.857 is an upper-level undergraduate, first-year graduate course on network and computer security. It fits within the department's Computer Systems and Architecture Engineering concentration. Topics covered include ...
    • 6.867 Machine Learning, Fall 2002 

      Jaakkola, Tommi S. (Tommi Sakari) (2002-12)
      Principles, techniques, and algorithms in machine learning from the point of view of statistical inference; representation, generalization, and model selection; and methods such as linear/additive models, active learning, ...
    • 6.868J / MAS.731J The Society of Mind, Spring 2007 

      Minsky, Marvin (2007-06)
      This course is an introduction to a theory that tries to explain how minds are made from collections of simpler processes. The subject treats such aspects of thinking as vision, language, learning, reasoning, memory, ...
    • 6.881 Natural Language Processing, Fall 2004 

      Barzilay, Regina (2004-12)
      This course is a graduate level introduction to natural language processing, the primary concern of which is the study of human language from a computational perspective. The class will cover models at the level of syntactic, ...
    • 6.891 Computational Evolutionary Biology, Fall 2004 

      Berwick, Robert (2004-12)
      Why has it been easier to develop a vaccine to eliminate polio than to control influenza or AIDS? Has there been natural selection for a 'language gene'? Why are there no animals with wheels? When does 'maximizing fitness' ...
    • 6.893 Database Systems, Fall 2004 

      Madden, Samuel R. (Samuel Ross), 1976- (2004-12)
      This course is designed to introduce graduate students to the foundations of database systems, focusing on basics such as the relational algebra and data model, query optimization, query processing, and transactions. This ...
    • 6.895 / 6.095J Computational Biology: Genomes, Networks, Evolution, Fall 2005 

      Kellis, Manolis; Indyk, Piotr (2005-12)
      This course is offered to both undergraduates and graduates. The undergraduate version of the course includes a midterm and final project. The graduate version of the course includes additional assignments and a more ...
    • 6.901 / 3.172 / 16.652 / 6.931 Inventions and Patents, Fall 2003 

      Rines, Robert H. (2003-12)
      Engineering School-Wide Elective Subject. Description given at end of this chapter in SWE section. Description from course home page: This course explores current research concerning patent law and its role in the rapidly ...
    • 6.972 Game Theory and Mechanism Design, Spring 2005 

      Ozdaglar, Asu (2005-06)
      This course is offered to graduates and is an introduction to fundamentals of game theory and mechanism design with motivations drawn from various applications including distributed control of wireline and wireless ...
    • BE.010J / 2.790J / 6.025J / 7.38J / 10.010J Introduction to Bioengineering, Spring 2005 

      Matsudaira, Paul T.; Belcher, Angela M.; Grodzinsky, Alan J. (2005-06)
      Designed as a freshmen seminar course, faculty from various School of Engineering departments describe the research and educational opportunities specific to and offered by their departments. Background lectures by the ...
    • CMS.611J / 6.073J Creating Video Games, Fall 2013 

      Tan, Philip B.; Eberhardt, Richard; Verrilli, Sara (2013-12)
      Students will learn creative design and production methods, working together in small teams to design, develop, and thoroughly test their own original digital games. Design iteration across all aspects of video game ...
    • HST.950J / 6.872J Engineering Biomedical Information: From Bioinformatics to Biosurveillance, Fall 2005 

      Kohane, Isaac; Ramoni, Marco (2005-12)
      This course provides an interdisciplinary introduction to the technological advances in biomedical informatics and their applications at the intersection of computer science and biomedical research.