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Browsing Comparative Media Studies by Title

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Browsing Comparative Media Studies by Title

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  • Li, Xiaochang, S.M. Massachusetts Institute of Technology (Massachusetts Institute of Technology, 2009)
    It is commonly accepted that media and communication technologies play pivotal roles in the complex processes of what is broadly termed "globalization." The increasing speed, volume, and scale of transnational circulation ...
  • Sauter, Molly (Molly Rebecca) (Massachusetts Institute of Technology, 2013)
    This thesis examines the history, development, theory, and practice of distributed denial of service actions as a tactic of political activism. DDOS actions have been used in online political activism since the early 1990s, ...
  • Silberman, Lauren (Lauren Beth) (Massachusetts Institute of Technology, 2010)
    A design feature of contemporary sport video games allows elite athletes to play as themselves in life-like representations of actual sporting events. The relation between playing sport video games and actual physical ...
  • Diaz, Joshua Lindsay (Massachusetts Institute of Technology, 2009)
    In designing DwarfFortress as part roguelike and part simulation, Tarn and Zach Adams of Bay 12 Games drew on a tradition of game genres that used proceduralism and simulation to give players unique paths through the game. ...
  • Bersak, Daniel R., 1980- (Massachusetts Institute of Technology, 2006)
    Like writers and editors, photojournalists are held to a standard of ethics. Each publication has a set of rules, sometimes written, sometimes unwritten, that governs what that publication considers to be a truthful and ...
  • Elish, Madeleine Clare (Massachusetts Institute of Technology, 2010)
    At the heart of this thesis is a desire to understand the evolving and situated relationship between humans and computers. Looking to a specific kind of computer at a specific moment in history, I analyze the ways in which ...
  • Austin, Alexander Chance (Massachusetts Institute of Technology, 2007)
    An audience's satisfaction with an entertainment product is dependent on how well their expectations are fulfilled. This study delves into the implicit contract that is formed between the purveyor of an entertainment ...
  • Davenport, Stephanie, 1972- (Massachusetts Institute of Technology, 2003)
    The Ars Electronica FutureLab is a thriving interdisciplinary research facility located in Linz, Austria. It is part of the Ars Electronica Center (AEC), a cultural institution which for over two decades has been a pioneer ...
  • Domb Krauskopf, Ana Elena (Massachusetts Institute of Technology, 2009)
    The music industry, along with the world of media as a whole, is in a state of transition. What is being sold is not so clear anymore, nor is it obvious what parts of the traditional business will survive. Audiences play ...
  • Lopez, Rogelio Alejandro (Massachusetts Institute of Technology, 2013)
    Attention to the use of new media by social movements rose rapidly following groundbreaking global protests: The Arab Spring, Occupy Wall Street, and the "Indignados" Movement in Spain. However, determinism and rhetoric ...
  • Ho, Moneta Kwok-Ching, 1976- (Massachusetts Institute of Technology, 2004)
    This thesis is an exploration of the ways in which interactive features in the virtual space can be developed to complement physical museum exhibitions, as well as create opportunities for museums to reach broader audiences. ...
  • Gursoy, Ayse (Massachusetts Institute of Technology, 2013)
    This paper explores the relation between criticism and establishment of narrative forms and genres, focusing on the cultural situation of video games. Comparing the context of early film criticism and contemporary video ...
  • Knoss, Trent (Massachusetts Institute of Technology, 2013)
    For centuries, humans killed the grey wolf (canis lupis) out of fear and misunderstanding. By the 1950s, the species had been hunted to brink of extinction within the continental United States save for a small remainder ...
  • Sun, Huan, S.M. Massachusetts Institute of Technology (Massachusetts Institute of Technology, 2013)
    My thesis discusses the hidden and non-adversarial nature of resistance in authoritarian countries through the perspectives of media practices and media opportunity structure. To understand the art of resistance in ...
  • Easton, Joellen (Massachusetts Institute of Technology, 2005)
    (cont.) This thesis examines the evidence of community among listeners to three radio programs, who gather online to discuss radio programming in blogs, message boards and discussion forums provided by those programs. The ...
  • Camper, Brett Bennett (Massachusetts Institute of Technology, 2005)
    This thesis challenges the common social construction of game development, which perceives the activity only within its commercial, corporate realm. As an exemplar of the many thriving amateur development communities, the ...
  • Daniels, Tracy K. (Tracy Kim) (Massachusetts Institute of Technology, 2008)
    This thesis explores the practices of filmmakers of color in the United States who employ strategies to circumvent industrial, financial and cultural barriers to production and distribution. To overcome these barriers, ...
  • Lé, Lan Xuân (Massachusetts Institute of Technology, 2009)
    In an age of globalization, texts increasingly migrate not only out of their native medium, but their native countries as well. Within the East Asian region, a booming television program trade circulates television texts, ...
  • Das, Abhimnanyu, S.M. Massachusetts Institute of Technology (Massachusetts Institute of Technology, 2009)
    The Amar Chitra Katha (ACK) series of comic books have, since 1967, dominated the market for domestic comic books in India. In this thesis, I examine how these comics function as public culture, creating a platform around ...
  • Zhang, Jia, S.M. Massachusetts Institute of Technology (Massachusetts Institute of Technology, 2013)
    Information visualizations are an important means through which we communicate knowledge. By considering visualizations as data-driven narratives, this thesis uses narrative thinking as an orienting concept to support the ...
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