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Browsing Artificial Intelligence Lab Publications by Title

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Browsing Artificial Intelligence Lab Publications by Title

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  • Poggio, Tomaso; Rifkin, Ryan; Mukherjee, Sayan; Rakhlin, Alex (2002-03-01)
    Intuitively, we expect that averaging --- or bagging --- different regressors with low correlation should smooth their behavior and be somewhat similar to regularization. In this note we make this intuition precise. ...
  • Marr, D.; Poggio, T.; Ullman, S. (1978-09-01)
    A recent advance by B.F. Logan in the theory of one octave bandpass signals may throw new light on spatial-frequency-tuned channels in early visual information processing.
  • Goldstein, Ira P. (MIT Artificial Intelligence Laboratory, 1975-01)
    Bargaining is a process used to modify conflicting demands on an expendable resource so that a satisfactory allocation can be made. In this paper, I consider the design of a bargaining system to handle the problem of ...
  • Fearing, Ronald S.; Hollerbach, John M. (1984-03-01)
    In order to stably grasp objects without using object models, tactile feedback from the fingers is sometimes necessary. This feedback can be used to adjust grasping forces to prevent a part form slipping from a hand. ...
  • McCarthy, John (1962-01-01)
    This paper is a corrected version of the paper of the same title given at the Western Joint Computer Conference, May 1961. A tenth section discussing the relations between mathematical logic and computation has been added. ...
  • LaMacchia, Brian A. (1991-06-01)
    This thesis investigates a new approach to lattice basis reduction suggested by M. Seysen. Seysen's algorithm attempts to globally reduce a lattice basis, whereas the Lenstra, Lenstra, Lovasz (LLL) family of reduction ...
  • Flynn, Anita M.; Brooks, Rodney A. (1989-10-01)
    In the four years that the MIT Mobile Robot Project has benn in existence, we have built ten robots that focus research in various areas concerned with building intelligent systems. Towards this end, we have embarked on ...
  • Connell, Jonathan H. (1988-06-01)
    In this paper we describe a working, implemented controller for a real, physical mobile robot arm. The controller is composed of a collection of 15 independent behaviors which run, in real time, on a set of 8 loosely coupled ...
  • Brooks, Rodney A. (1990-04-01)
    The Behavior Language is a rule-based real-time parallel robot programming language originally based on ideas from [Brooks 86], [Connell 89], and [Maes 89]. It compiles into a modified and extended version of the ...
  • Weiss, Yair (1997-11-01)
    Local belief propagation rules of the sort proposed by Pearl(1988) are guaranteed to converge to the optimal beliefs for singly connected networks. Recently, a number of researchers have empirically demonstrated good ...
  • Abelson, Harold (1989-09-01)
    The Bifurcation Interpreter is a computer program that autonomously explores the steady-state orbits of one-parameter families of periodically- driven oscillators. To report its findings, the Interpreter generates ...
  • Horn, Berthold K.P. (MIT Artificial Intelligence Laboratory, 1971-07)
    This paper briefly describes the processing performed in the course of producing a line drawing from vidisector information.
  • Horn, Berthold K.P. (1973-12-01)
    This paper briefly describes the processing performed in the course of producing a line drawing from an image obtained through an image dissector camera. The edge-marking pahse uses a non-linear parallel line-follower. ...
  • Scassellati, Brian (1998-03-01)
    This report documents the design and implementation of a binocular, foveated active vision system as part of the Cog project at the MIT Artificial Intelligence Laboratory. The active vision system features a three degree ...
  • Grimson, W.E.L. (1982-08-01)
    Zero-crossing or feature-point based stereo algorithms can, by definition, determine explicit depth information only at particular points on the image. To compute a complete surface description, this sparse depth map ...
  • Goler, Jonathan A. (2004-05-28)
    The next generations of both biological engineering and computer engineering demand that control be exerted at the molecular level. Creating, characterizing and controlling synthetic biological systems may provide us ...
  • Yu, Angela J.; Giese, Martin A.; Poggio, Tomaso A. (2001-09-01)
    Object recognition in the visual cortex is based on a hierarchical architecture, in which specialized brain regions along the ventral pathway extract object features of increasing levels of complexity, accompanied by greater ...
  • Giese, Martin Alexander; Poggio, Tomaso (2002-08-01)
    The visual recognition of complex movements and actions is crucial for communication and survival in many species. Remarkable sensitivity and robustness of biological motion perception have been demonstrated in ...
  • Louie, Jennifer (2003-06-01)
    Previous biological models of object recognition in cortex have been evaluated using idealized scenes and have hard-coded features, such as the HMAX model by Riesenhuber and Poggio [10]. Because HMAX uses the same set ...
  • Koch, Christof; Poggio, Tomaso (1984-10-01)
    Synapses, membranes and neurotransmitters play an important role in processing information in the nervous system. We do not know, however, what biophysical mechanisms are critical for neuronal computations, what ...
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