Now showing items 11-16 of 16
Segmentation and Alignment of Speech and Sketching in a Design Environment
Sketches are commonly used in the early stages of design. Our previous system allows users to sketch mechanical systems that the computer interprets. However, some parts of the mechanical system might be too hard or too ...
Online Learning of Non-stationary Sequences
We consider an online learning scenario in which the learner can make predictions on the basis of a fixed set of experts. The performance of each expert may change over time in a manner unknown to the learner. We formulate ...
Safe Distributed Coordination of Heterogeneous Robots through Dynamic Simple Temporal Networks
Research on autonomous intelligent systems has focused on how robots can robustly carry out missions in uncertain and harsh environments with very little or no human intervention. Robotic execution languages such as RAPs, ...
Teaching an Old Robot New Tricks: Learning Novel Tasks via Interaction with People and Things
As AI has begun to reach out beyond its symbolic, objectivist roots into the embodied, experientialist realm, many projects are exploring different aspects of creating machines which interact with and respond to the world ...
Stereo-Based Head Pose Tracking Using Iterative Closest Point and Normal Flow Constraint
In this text, we present two stereo-based head tracking techniques along with a fast 3D model acquisition system. The first tracking technique is a robust implementation of stereo-based head tracking designed for ...
Fluorescence Assay for Polymerase Arrival Rates
To engineer complex synthetic biological systems will require modular design, assembly, and characterization strategies. The RNA polymerase arrival rate (PAR) is defined to be the rate that RNA polymerases arrive at a ...