Author(s)Shelton, Christian R.
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This paper describes the problem of three-dimensional object correspondence and presents an algorithm for matching two three-dimensional colored surfaces using polygon reduction and the minimization of an energy function. At the core of this algorithm is a novel data-dependent multi-resolution pyramid for polygonal surfaces. The algorithm is general to correspondence between any two manifolds of the same dimension embedded in a higher dimensional space. Results demonstrating correspondences between various objects are presented and a method for incorporating user input is also detailed.
AI, MIT, Artificial Intelligence, morphing, graphics, correspondence, surface, manifold, morph, three-dimensional, 3D, colored surface, morphable model, shape