6.004 Computation Structures, Fall 2002
Author(s)Ward, Stephen A.; Terman, Christopher Jay; Pratt, Gill A.
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Introduces architecture of digital systems, emphasizing structural principles common to a wide range of technologies. Multilevel implementation strategies; definition of new primitives (e.g., gates, instructions, procedures, and processes) and their mechanization using lower-level elements. Analysis of potential concurrency; precedence constraints and performance measures; pipelined and multidimensional systems. Instruction set design issues; architectural support for contemporary software structures. From the course home page: Course Description 6.004 offers an introduction to the engineering of digital systems. Starting with MOS transistors, the course develops a series of building blocks - logic gates, combinational and sequential circuits, finite-state machines, computers and finally complete systems. Both hardware and software mechanisms are explored through a series of design examples. 6.004 is required material for any EECS undergraduate who wants to understand (and ultimately design) digital systems. A good grasp of the material is essential for later courses in digital design, computer architecture and systems. Before taking 6.004, students should feel comfortable using computers; a rudimentary knowledge of programming language concepts (6.001) and electrical fundamentals (6.002) is assumed.
computation, computation structure, primitives, gates, procedures, processes, concurrency, instruction set design, software structure, digital system, MOS transistor, logic gate, combinational circuit, finite-state machines, sequential circuit, computer architecture, programming, RISC processor, instructions
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