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Double play : athletes' use of sport video games to enhance athletic performance

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dc.contributor.advisor William Uricchio. en_US
dc.contributor.author Silberman, Lauren (Lauren Beth) en_US
dc.contributor.other Massachusetts Institute of Technology. Dept. of Comparative Media Studies. en_US
dc.date.accessioned 2010-10-29T18:26:16Z
dc.date.available 2010-10-29T18:26:16Z
dc.date.copyright 2009 en_US
dc.date.issued 2010 en_US
dc.identifier.uri http://hdl.handle.net/1721.1/59733
dc.description Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Comparative Media Studies, February 2010. en_US
dc.description "October 2009." Cataloged from PDF version of thesis. en_US
dc.description Includes bibliographical references (p. 78-94). en_US
dc.description.abstract A design feature of contemporary sport video games allows elite athletes to play as themselves in life-like representations of actual sporting events. The relation between playing sport video games and actual physical performance has not yet been established. Drawing on data from interviews and observations of elite athletes playing sport video games, this thesis explores why elite athletes are playing these video games as their virtual selves, and establishes a framework for understanding how this play may enhance learning opportunities. Building on theories based in the disciplines of psychoanalysis, education, and neuroscience, this thesis argues that virtual play by athletes playing as themselves in sport video games has the potential to support and encourage physical performance. en_US
dc.description.statementofresponsibility by Lauren Silberman. en_US
dc.format.extent 94 p. en_US
dc.language.iso eng en_US
dc.publisher Massachusetts Institute of Technology en_US
dc.rights M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. en_US
dc.rights.uri http://dspace.mit.edu/handle/1721.1/7582 en_US
dc.subject Comparative Media Studies. en_US
dc.title Double play : athletes' use of sport video games to enhance athletic performance en_US
dc.title.alternative Athletes' use of sport video games to enhance athletic performance en_US
dc.type Thesis en_US
dc.description.degree S.M. en_US
dc.contributor.department Massachusetts Institute of Technology. Dept. of Comparative Media Studies. en_US
dc.identifier.oclc 670238302 en_US


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