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A Case Study of a Young Child Doing Turtle Graphics in LOGO

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dc.contributor.author Solomon, Cynthia J. en_US
dc.contributor.author Papert, Seymour en_US
dc.date.accessioned 2004-10-04T14:47:22Z
dc.date.available 2004-10-04T14:47:22Z
dc.date.issued 1976-07-01 en_US
dc.identifier.other AIM-375 en_US
dc.identifier.uri http://hdl.handle.net/1721.1/6252
dc.description.abstract This paper explores some important issues with regard to using computers in education. It probes into the question of what programming ideas and projects will engage young children. In particular, a seven year old child's involvement in turtle graphics is presented as a case study. en_US
dc.format.extent 928307 bytes
dc.format.extent 657283 bytes
dc.format.mimetype application/postscript
dc.format.mimetype application/pdf
dc.language.iso en_US
dc.relation.ispartofseries AIM-375 en_US
dc.title A Case Study of a Young Child Doing Turtle Graphics in LOGO en_US


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