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Computer Recognition of Three-Dimensional Objects in a Visual Scene

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dc.contributor.author Guzman-Arenas, Adolfo en_US
dc.date.accessioned 2004-10-20T20:05:49Z
dc.date.available 2004-10-20T20:05:49Z
dc.date.issued 1968-12-01 en_US
dc.identifier.other AITR-228 en_US
dc.identifier.uri http://hdl.handle.net/1721.1/6902
dc.description.abstract Methods are presented (1) to partition or decompose a visual scene into the bodies forming it; (2) to position these bodies in three-dimensional space, by combining two scenes that make a stereoscopic pair; (3) to find the regions or zones of a visual scene that belong to its background; (4) to carry out the isolation of objects in (1) when the input has inaccuracies. Running computer programs implement the methods, and many examples illustrate their behavior. The input is a two-dimensional line-drawing of the scene, assumed to contain three-dimensional bodies possessing flat faces (polyhedra); some of them may be partially occluded. Suggestions are made for extending the work to curved objects. Some comparisons are made with human visual perception. The main conclusion is that it is possible to separate a picture or scene into the constituent objects exclusively on the basis of monocular geometric properties (on the basis of pure form); in fact, successful methods are shown. en_US
dc.description.provenance Made available in DSpace on 2004-10-20T20:05:49Z (GMT). No. of bitstreams: 2 AITR-228.ps: 11212356 bytes, checksum: 910e26ccdbb417bc2e3f61b25dbe08a2 (MD5) AITR-228.pdf: 8872065 bytes, checksum: 00a577d79eb1805d48bcf9e45371cd6f (MD5) Previous issue date: 1968-12-01 en
dc.format.extent 11212356 bytes
dc.format.extent 8872065 bytes
dc.format.mimetype application/postscript
dc.format.mimetype application/pdf
dc.language.iso en_US
dc.relation.ispartofseries AITR-228 en_US
dc.title Computer Recognition of Three-Dimensional Objects in a Visual Scene en_US

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