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Stereo-Based Head Pose Tracking Using Iterative Closest Point and Normal Flow Constraint

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dc.contributor.author Morency, Louis-Philippe en_US
dc.date.accessioned 2004-10-20T20:31:42Z
dc.date.available 2004-10-20T20:31:42Z
dc.date.issued 2003-05-01 en_US
dc.identifier.other AITR-2003-006 en_US
dc.identifier.uri http://hdl.handle.net/1721.1/7102
dc.description.abstract In this text, we present two stereo-based head tracking techniques along with a fast 3D model acquisition system. The first tracking technique is a robust implementation of stereo-based head tracking designed for interactive environments with uncontrolled lighting. We integrate fast face detection and drift reduction algorithms with a gradient-based stereo rigid motion tracking technique. Our system can automatically segment and track a user's head under large rotation and illumination variations. Precision and usability of this approach are compared with previous tracking methods for cursor control and target selection in both desktop and interactive room environments. The second tracking technique is designed to improve the robustness of head pose tracking for fast movements. Our iterative hybrid tracker combines constraints from the ICP (Iterative Closest Point) algorithm and normal flow constraint. This new technique is more precise for small movements and noisy depth than ICP alone, and more robust for large movements than the normal flow constraint alone. We present experiments which test the accuracy of our approach on sequences of real and synthetic stereo images. The 3D model acquisition system we present quickly aligns intensity and depth images, and reconstructs a textured 3D mesh. 3D views are registered with shape alignment based on our iterative hybrid tracker. We reconstruct the 3D model using a new Cubic Ray Projection merging algorithm which takes advantage of a novel data structure: the linked voxel space. We present experiments to test the accuracy of our approach on 3D face modelling using real-time stereo images. en_US
dc.description.provenance Made available in DSpace on 2004-10-20T20:31:42Z (GMT). No. of bitstreams: 2 AITR-2003-006.ps: 5276045 bytes, checksum: ea49189b5980695fc3f046d6d9867341 (MD5) AITR-2003-006.pdf: 2896854 bytes, checksum: db8e4ec90471d7ad48fe0120b3b76f72 (MD5) Previous issue date: 2003-05-01 en
dc.format.extent 60 p. en_US
dc.format.extent 5276045 bytes
dc.format.extent 2896854 bytes
dc.format.mimetype application/postscript
dc.format.mimetype application/pdf
dc.language.iso en_US
dc.relation.ispartofseries AITR-2003-006 en_US
dc.subject AI en_US
dc.subject Head pose estimation en_US
dc.subject Stereo processing en_US
dc.subject Cursor control en_US
dc.subject 3D model acquisition en_US
dc.title Stereo-Based Head Pose Tracking Using Iterative Closest Point and Normal Flow Constraint en_US

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