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Browsing Theses - Media Arts and Sciences by Title

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Browsing Theses - Media Arts and Sciences by Title

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  • Westner, Alexander George, 1974- (Massachusetts Institute of Technology, 1999)
  • Kline, Christopher John, 1974- (Massachusetts Institute of Technology, 1999)
  • Simoes, Alexander James Gaspar (Massachusetts Institute of Technology, 2012)
    Creative usages of graphics to encode information date back to at least the beginnings of the industrial revolution. It is also around that same time that a gap between the wealthiest of nations and least begins to develop. ...
  • Kung, Ling-Pei, 1961- (Massachusetts Institute of Technology, 2002)
    An imperative requirement in the design of a reconfigurable computing system or in the development of a new application on such a system is performance gains. However, such developments suffer from long-and-difficult ...
  • Blumberg, Bruce Mitchell (Massachusetts Institute of Technology, 1997)
  • Nandy, Palash (Massachusetts Institute of Technology, 2016)
    Robots are moving from factories to people's homes taking on the roles of artificial pets, tutors and companions. If we are to have emotionally engaging robots, we must understand how we can design robots that people feel ...
  • Urrea, Claudia M (Massachusetts Institute of Technology, 2007)
    The complexity of the school, society and policy, and dominant cultural beliefs about teaching, learning, and knowledge constrain people's mindsets, paradoxically preventing the fundamental changes that can take advantage ...
  • Fernando, Champika (Massachusetts Institute of Technology, 2014)
    This thesis explores how we can design online learning communities to better support connections to the people and resources beginners need when learning to program. I describe and analyze the design and implementation of ...
  • Chung, Keywon (Massachusetts Institute of Technology, 2010)
    Tangible User Interfaces (TUIs) have fueled our imagination about the future of computational user experience by coupling physical objects and activities with digital information. Despite their conceptual popularity, TUIs ...
  • Donahoe, Matthew (Matthew Joseph) (Massachusetts Institute of Technology, 2011)
    Going for a run is a great way to get exercise and feel rejuvenated, but it can also get repetitive and boring. In contrast, digital games can be very engaging and addictive but traditionally force players to be physically ...
  • McKinley, Ryan, 1976- (Massachusetts Institute of Technology, 2003)
    In the United States, there is a widening gap between a citizen's ability to monitor his or her government and the government's ability to monitor a citizen. Average citizens have limited access to important government ...
  • Ducao, Arlene (Arlene Brigoli) (Massachusetts Institute of Technology, 2013)
    As the human landscape changes ever more rapidly, environmental change accelerates. Much environmental information is publicly available as infrared satellite data. However, for the general user, this information is difficult ...
  • Kaur, Ishwinder (Massachusetts Institute of Technology, 2007)
    Social awareness in the workspace has been a classical architectural problem that has been tackled in various ways-ranging from architectural ways, such as the design of building atria, to technological ways, like connecting ...
  • Toledano, Eyal (Massachusetts Institute of Technology, 2013)
    CoSync is an on-device software framework for coordinating proximal consumer electronic devices in order to create a synchronized, opportunistic and collaborative device ecology. The CoSync device ecology combines multiple ...
  • Pashenkov, Nikita, 1975- (Massachusetts Institute of Technology, 2002)
    This thesis proposes a model of creative activity on the computer incorporating the elements of programming, graphics, sound generation, and physical interaction. An interface for manipulating these elements is suggested, ...
  • Taylor, Cameron Roy (Massachusetts Institute of Technology, 2016)
    Though there have been remarkable advances in powered prosthesis technology over the past decade, design limitations of commercial electric motors are one of the main bottlenecks in meeting critical device requirements, ...
  • Fry, Benjamin Jotham, 1975- (Massachusetts Institute of Technology, 2000)
    Design techniques for static information are well understood, their descriptions and discourse thorough and well-evolved. But these techniques fail when dynamic information is considered. There is a space of highly complex ...
  • Schmitt, Peter (Peter Alfons) (Massachusetts Institute of Technology, 2011)
    The digital revolution has fundamentally changed our lives by giving us new ways to express ourselves through digital media. For example, accessible multimedia content creation tools allow people to instantiate their ideas ...
  • Brueckner, Sophia (Sophia Agnes) (Massachusetts Institute of Technology, 2014)
    Popular connective technologies are supposed to save us time and simplify our lives, but instead we are more overwhelmed and scattered than ever. These same technologies promised to help keep us close to our friends and ...
  • Levin, Golan (Massachusetts Institute of Technology, 2000)
    This thesis presents a new computer interface metaphor for the real-time and simultaneous performance of dynamic imagery and sound. This metaphor is based on the idea of an inexhaustible, infinitely variable, time-based, ...
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