Now showing items 820-836 of 836

    • WAI-KNOT (Wireless Audio Interactive Knot) 

      Smith, Adam Douglas, 1975- (Massachusetts Institute of Technology, 2001)
      The Sound Transformer is a new type of musical instrument. It looks a little like a saxophone, but when you sing or "kazoo" into it, astonishing transforms and mutations come out. What actually happens is that the input ...
    • Water-based digital design and fabrication : material, product, and architectural explorations in printing chitosan and its composites 

      Mogas-Soldevila, Laia (Massachusetts Institute of Technology, 2015)
      Conventional digital design tools display little integration between shape formation and materialization resulting in disassociation between shape and matter. Contrarily, in the natural world shape and matter are structured ...
    • A wearable health monitor to aid Parkinson disease treatment 

      Weaver, Joshua A., 1978- (Massachusetts Institute of Technology, 2003)
    • A wearable, wireless sensor system for sports medicine 

      Lapinski, Michael Tomasz (Massachusetts Institute of Technology, 2008)
      This thesis describes a compact, wireless, wearable system that measures, for purposes of biomechanical analysis, signals indicative of forces, torques and other descriptive and evaluative features that the human body ...
    • Wearables as witness : sensing and categorizing violent forces in a wearable system 

      Whiton, Adam M. (Adam Michael) (Massachusetts Institute of Technology, 2007)
      The societal problem of physical abuse persists in part because of isolation and concealment. Emerging technologies have been adapted by abusers for methods of control and by victims for methods of resistance. This project ...
    • Webbed Footnotes : collaborative annotation on the Web 

      Golder, Scott Andrew (Massachusetts Institute of Technology, 2005)
      More and more, web users are moving from simply consuming content on the web to creating it as well, in the form of discussion boards, weblogs, wikis, and other collaborative and conversational media. Despite this, the web ...
    • Will you help me : enhancing personal safety and security utilizing mobile phones 

      Chung, Jae-woo (Massachusetts Institute of Technology, 2006)
      This thesis describes the design and development of a system that is aimed for enhancing safety and security using cellular phones. This system has two main components: a master phone application to assist people who need ...
    • Wireless transmission of power for sensors in context aware spaces 

      Martinez Araiza, Jorge Ulisses, 1976- (Massachusetts Institute of Technology, 2002)
      In the present thesis I create and use wireless power as an alternative to replace wiring and batteries in certain new scenarios and environments. Two specific scenarios will be highlighted and discussed that motivated ...
    • Wisdom of the machines : federated learning using OPAL 

      Alotaibi, Abdulrahman (Massachusetts Institute of Technology, 2018)
      Wisdom of the crowds (WOC) is an old concept that started by recording and aggregating people's estimations. It is one of the useful tools that exists today and allows many estimation applications to work correctly. Moreover, ...
    • The wonder of magic : eliciting wonder and amazing its expression 

      Raphael, Seth (Massachusetts Institute of Technology, 2007)
      The wonder that occurs while watching a good magic trick or admiring a gorgeous natural vista is a strong emotion that has not been well studied. Educators, media producers, entertainers, scientists and magicians could all ...
    • Wonderland : constructionist science learning in mixed reality 

      Khan, Mina,S.M.Massachusetts Institute of Technology. (Massachusetts Institute of Technology, 2018)
      Science concepts lie at the heart of our everyday experiences, yet people feel disconnected from science because of the abstract way it is taught in schools. We wanted people to learn science concepts in the real world in ...
    • Woodstein : a Web interface agent for debugging e-commerce 

      Wagner, Earl Joseph, 1977- (Massachusetts Institute of Technology, 2003)
      Woodstein is a software agent that works with a user's web browser to explain and help diagnose problems in web processes, such as purchases. It enables the user to inspect data items in ordinary web pages, revealing the ...
    • WorldLens: exploring world events through media 

      Speiser, Jonathan Eliezer (Massachusetts Institute of Technology, 2014)
      The goal of WorldLens is to provide a visual answer to the question: "what is happening in the world?" This thesis entails the design and development of a system that provides an exploratory view into world events across ...
    • WristQue : a personal sensor wristband for smart infrastructure and control 

      Mayton, Brian D. (Brian Dean) (Massachusetts Institute of Technology, 2013)
      Despite the rapid expansion of computers beyond desktop systems into devices and systems in the environment around us, the control interfaces to these systems are often basic and inadequate, particularly for infrastructure ...
    • X-Conference : reinventing a teleconferencing system 

      Wang, Xin, 1973- (Massachusetts Institute of Technology, 2001)
      In looking forward to more natural we can anticipate that the teleconferencing system of the future will enable participants at distant locations to share the same virtual space. The visual object of each participant can ...
    • XCast : a personal and groupwise broadcasting system for social event networking 

      Lee, Sung-Hyuck (Massachusetts Institute of Technology, 2008)
      This thesis describes the design and development of a system that is aimed for personalized and group-wise broadcasts to collaboratively distribute information and to coordinate locally created events in infrastructure-free ...
    • ZeroN : mid-Air tangible interaction enabled by computer controlled magnetic levitation 

      Lee, Jinha (Massachusetts Institute of Technology, 2011)
      This thesis presents a concept of mid-air tangible interaction and a system called ZeroN that was developed to enable this interaction. Through this research, I extend the tabletop tangible interaction modalities which ...