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Research and Teaching Output of the MIT Community

Browsing Media Arts & Sciences by Title

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  • Heaton, Kelly Bowman, 1972- (Massachusetts Institute of Technology, 2000)
    The picture element, or pixel, is a conceptual unit of representation for digital information. Like all data structures of the computer, pixels are invisible and therefore require an output device to be seen. The physical ...
  • Hirsh, Diane E. (Diane Elizabeth) (Massachusetts Institute of Technology, 2006)
    Developing applications for distributed platforms can be very difficult and complex. We have developed a software framework to support distributed, interactive, collaborative applications that run on collections of ...
  • Salesses, Mark Philip (Massachusetts Institute of Technology, 2012)
    This thesis presents Place Pulse, a tool capable of conducting large crowdsourced visual preference surveys. The data collected with Place Pulse was used to create quantitative measures of the perceptions people hold of ...
  • McLeish, Thomas John, 1970- (Massachusetts Institute of Technology, 2003)
    Homes in the future will contain many new and complex activities, becoming centers for work, commerce, learning, proactive health care, distributed energy production, etc.. The baby boomer and GenX population are demanding ...
  • Lapinski, Michael Tomasz (Massachusetts Institute of Technology, 2013)
    Humanity's desire to capture and understand motion started in 1878 and has continually evolved. Today, the best-of- breed technology for capturing motion are marker based optical systems that leverage high speed cameras. ...
  • Benavides Palos, Xavier (Massachusetts Institute of Technology, 2016)
    In this thesis we present ShowMe++, an immersive mobile collaboration system that allows a remote user to communicate with a peer using video, audio and hand gestures. We explore the use of a Head Mounted Display (HMD), ...
  • Smith-Welch, Michael, 1970- (Massachusetts Institute of Technology, 2004)
    This thesis is based on the interplay between people coming to understand their own minds and coming to understand the minds of others. This interplay is pursued through an examination of the rich and intricate relationship ...
  • Vaucelle, Catherine N. (Catherine Nicole) (Massachusetts Institute of Technology, 2010)
    Tangible Media as an area has not explored how the tangible handle is more than a marker or place-holder for digital data. Tangible Media can do more. It has the power to materialize and redefine our conception of space ...
  • Elo, Sara Kristiina (Massachusetts Institute of Technology, 1996)
  • Kelliher, Aisling Geraldine Mary, 1975- (Massachusetts Institute of Technology, 2001)
    Affordable digital cameras, high bandwidth connectivity and large-scale video hosting websites are combining to offer an alternative mode of production and channel of distribution for independent filmmakers and home ...
  • Wheeler, Patrick Sean (Massachusetts Institute of Technology, 2010)
    Over the past decade, computationally powerful audio communication devices have become commonplace. Mobile devices have high storage capacity for digital audio, and smartphones or networked PDAs can be used to stream ...
  • Hiyakumoto, Laurie Satsue, 1969- (Massachusetts Institute of Technology, 1999)
  • Foner, Leonard Newton (Massachusetts Institute of Technology, 1999)
  • Cassimatis, Nicholas L. (Nicholas Louis), 1971- (Massachusetts Institute of Technology, 2002)
    In order to understand and create human-level intelligence I have developed the Polyscheme cognitive architecture to build systems that combine several representation and inference schemes when they think. Polyscheme is ...
  • Peters, Benjamin J (Massachusetts Institute of Technology, 2013)
    A high resolution reconfigurable mold has been sought after for over 150 years. An ideal reconfigurable mold would be capable of producing detailed surfaces for use in molding and be capable of fast surface reconfiguration. ...
  • Berlin, Matthew Roberts, 1980- (Massachusetts Institute of Technology, 2003)
    The process of mammalian predatory sequence development offers a number of insights relevant to the goal of designing synthetic characters that can quickly and easily learn complicated and interesting behavior. We propose ...
  • Ridley, Brent (Brent Alan), 1974- (Massachusetts Institute of Technology, 2003)
    Forty years of exponential growth of semiconductor technology have been predicated on the miniaturization of the transistors that comprise integrated circuits. While complexity has greatly increased within a given area of ...
  • Carr, David (David Alexander) (Massachusetts Institute of Technology, 2011)
    This work proposes a new class of design and fabrication interfaces for digitally created objects, which the author terms augmented fabrication machines. By enhancing traditional fabrication machines with rich new input ...
  • Schoner, Bernd, 1969- (Massachusetts Institute of Technology, 2000)
    Real-world systems that have characteristic input-output patterns but don't provide access to their internal states are as numerous as they are difficult to model. This dissertation introduces a modeling language for ...
  • Schwartz, Marc (Marc S.) (Massachusetts Institute of Technology, 2005)
    This thesis presents a software architecture for developing art and design tools that automatically capture the artist's interaction and records the entire creative process. The software uses the artist's interaction with ...
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