dc.contributor.author | Fine, Prof. Charles | |
dc.date.accessioned | 2013-12-30T19:52:24Z | |
dc.date.available | 2013-12-30T19:52:24Z | |
dc.date.issued | 1998-03 | |
dc.identifier.uri | http://hdl.handle.net/1721.1/83396 | |
dc.description.abstract | I. Introduction & Motivation
II. Fruit Flies & Clockspeed
III. Supply Chain Design/Development matters
IV. 3-D Concurrency--an architectural approach
V. 3-D Concurrency--two at a time
VI. Conclusions | en_US |
dc.rights | Attribution-NonCommercial-ShareAlike 3.0 United States | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/3.0/us/ | * |
dc.subject | concurrent engineering | en_US |
dc.subject | product development (PD) | en_US |
dc.subject | supply chain | en_US |
dc.subject | architecture | en_US |
dc.title | Three-Dimensional Concurrent Engineering: Clockspeed-based Principles for Product, Process, and Supply Chain Development | en_US |
dc.type | Presentation | en_US |