6.837 Computer Graphics, Fall 2003
Author(s)Durand, Frédo; Cutler, Barbara
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6.837 offers an introduction to computer graphics hardware, algorithms, and software. Topics include: line generators, affine transformations, line and polygon clipping, splines, interactive techniques, perspective projection, solid modeling, hidden surface algorithms, lighting models, shading, and animation. Substantial programming experience is required. This course is worth 6 Engineering Design Points.
data structures; algorithms; presenting data visually; programming; computer graphics; computer graphics applications; ray tracing; ray casting; transformation; hierarchy, data structures, algorithms, presenting data visually, programming, computer graphics, computer graphics applications, ray tracing, ray casting, transformation, hierarchy, illumination, shading, acceleration structures, animation, image-based rendering, curves, surfaces, key frames, perspective, rasterization, clipping, visibility, rendering, radiosity, colors, altialiasing, texture mapping, procedural textures, shadows, graphics hardware