Spellbound : an activity-based outdoor mobile multiplayer game
Author(s)
Sra, Misha
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Alternative title
Activity-based outdoor mobile multiplayer game
Other Contributors
Massachusetts Institute of Technology. Department of Architecture. Program in Media Arts and Sciences.
Advisor
Christopher Schmandt.
Terms of use
Metadata
Show full item recordAbstract
Traditional outdoor recreation is physically and emotionally rewarding from goal directed social activities and encourages a connection with the real world but can be logistically difficult. Online gaming allows people to play together despite physical distances and differences in time zones. Players enjoy new experiences in awe-inspiring interactive worlds while effectively inactive. This project is a physically active outdoor social game that embeds a layer of fantasy and challenge in the real world employing location-based technologies available on mobile phones. Requiring the game be multiplayer in real-time and played in a physical space presents certain limitations in the design of input and output mechanics. This project demonstrates how those constraints were managed to create a compelling experience. A sixteen people evaluation validates the concept while observations and feedback suggest future improvements.
Description
Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2013. This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections. 119 Cataloged from student-submitted PDF version of thesis. Includes bibliographical references (pages 109-118).
Date issued
2013Department
Program in Media Arts and Sciences (Massachusetts Institute of Technology)Publisher
Massachusetts Institute of Technology
Keywords
Architecture. Program in Media Arts and Sciences.