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dc.contributor.advisorTod Machover.en_US
dc.contributor.authorBloomberg, Benjamin Aen_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Architecture. Program in Media Arts and Sciences.en_US
dc.date.accessioned2015-02-25T17:12:24Z
dc.date.available2015-02-25T17:12:24Z
dc.date.copyright2014en_US
dc.date.issued2014en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/95591
dc.descriptionThesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2014.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 99-103).en_US
dc.description.abstractHyperproduction is a conceptual framework and a software toolkit which allows producers to specify a descriptive computational model and consequently an abstract state for a live experience through traditional operating paradigms such as mixing audio, operation of lighting, sound or video systems. The hyperproduction system is able to interpret this universal state and automatically utilize additional production systems, allowing for a small number of producers to cohesively guide the attention and perspective of an audience using many or very complex production systems simultaneously. The work focuses on exploring the relationship of conventional production systems and techniques to abstract computational models of live performance. The conceptual framework will identify key elements of an effective model in each case, with attention and perspective as the cornerstones of this exploration. Several examples of hyperproduction systems will be constructed and evaluated in a variety of live experiences, including sound-only performance, live broadcast, and remote interactive audience extension.en_US
dc.description.statementofresponsibilityby Benjamin A. Bloomberg.en_US
dc.format.extent103 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectArchitecture. Program in Media Arts and Sciences.en_US
dc.titleHyperproduction : an audio-centric framework for the abstract modeling of live performance to guide audience attention and perspective using connected real-time systemsen_US
dc.title.alternativeAudio-centric framework for the abstract modeling of live performance to guide audience attention and perspective using connected real-time systemsen_US
dc.typeThesisen_US
dc.description.degreeS.M.en_US
dc.contributor.departmentProgram in Media Arts and Sciences (Massachusetts Institute of Technology)en_US
dc.identifier.oclc903655268en_US


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