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Textual Demoscene

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dc.contributor.author Marecki, Piotr
dc.date.accessioned 2015-02-27T06:15:48Z
dc.date.available 2015-02-27T06:15:48Z
dc.date.issued 2015-02-27
dc.identifier.uri http://hdl.handle.net/1721.1/95704
dc.description.abstract The demoscene is a mainly European subculture of computer programmers, whose programs generate computer art in real time. The aim of this report is to attempt a description of the textual dimension of the demoscene. The report is the effect of efforts to perform an ethnographic exploration of the Polish computer scene; it quotes interviews with participants of demo parties, where text plays a significant role: in demos, real-time texts, IF, mags or digital adaptations. Media archeology focusing on the textual aspect of the demoscene is important to understanding the beginnings of digital literature and genres of digital-born texts. en_US
dc.language.iso en_US en_US
dc.relation.ispartofseries TROPE;15-01
dc.rights Attribution-ShareAlike 3.0 United States *
dc.rights.uri http://creativecommons.org/licenses/by-sa/3.0/us/ *
dc.subject Demoscene, electronic literature, media archeology en_US
dc.title Textual Demoscene en_US
dc.type Technical Report en_US


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