inFORM: Dynamic Physical Affordances and Constraints through Shape and Object Actuation
Name
Follmer_inFORM.pdf
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34.11 MB
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Adobe PDF
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Author(s) • • • •
Leithinger, Daniel
Olwal, Alex
Hogge, Akimitsu G.
Ishii, Hiroshi
Follmer, Sean Weston
Date Issued
October 2013
Journal
Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13)
Publisher
Association for Computing Machinery (ACM)
Citation
Sean Follmer, Daniel Leithinger, Alex Olwal, Akimitsu Hogge, and Hiroshi Ishii. 2013. inFORM: dynamic physical affordances and constraints through shape and object actuation. In Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13). ACM, New York, NY, USA, 417-426.
Version
Author's final manuscript
Abstract
Past research on shape displays has primarily focused on rendering content and user interface elements through shape output, with less emphasis on dynamically changing UIs. We propose utilizing shape displays in three different ways to mediate interaction: to facilitate by providing dynamic physical affordances through shape change, to restrict by guiding users with dynamic physical constraints, and to manipulate by actuating physical objects. We outline potential interaction techniques and introduce Dynamic Physical Affordances and Constraints with our inFORM system, built on top of a state-of-the-art shape display, which provides for variable stiffness rendering and real-time user input through direct touch and tangible interaction. A set of motivating examples demonstrates how dynamic affordances, constraints and object actuation can create novel interaction possibilities.
MIT Department
Massachusetts Institute of Technology. Media Laboratory
Program in Media Arts and Sciences (Massachusetts Institute of Technology)
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Creative Commons Attribution-Noncommercial-Share Alike
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DOI of Published Version
https://doi.org/10.1145/2501988.2502032