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  5. Delivering real-time holographic video content with off-the-shelf PC hardware

Delivering real-time holographic video content with off-the-shelf PC hardware

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Author(s)
Quentmeyer, Tyeler, 1981-
Advisor(s)
V. Michael Bove, Jr.
Date Issued
2004
Publisher
Massachusetts Institute of Technology
Abstract
We present a PC based system to simultaneously compute real-time holographic video content and to serve as a framebuffer to drive a holographic video display. Our system uses only 3 PCs each equipped with an nVidia Quadro FX 3000G video card. It replaces a SGI Onyx and the custom built Cheops Image Processing System that previously served as the platform driving the MIT second-generation Holovideo display. With a prototype content generation implementation, we compute holographic stereograms and update the display at a rate of roughly 2 frames per second.
Description
Thesis (M. Eng. and S.B.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2004.
Includes bibliographical references (leaves 75-76).
Subjects
Electrical Engineering and Computer Science.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
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M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
http://dspace.mit.edu/handle/1721.1/7582
Persistent DSpace Link
http://hdl.handle.net/1721.1/17966
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