Design and editing 2.5-dimensional terrain in StarLogo TNG
Name
227035409-MIT.pdf
Description
Full printable version
Size
8.43 MB
Format
Adobe PDF
Checksum (MD5)
08f396919cf0aae51c8d71f08bcfc309
Author(s)
Wendel, Daniel J
Advisor(s)
Eric Klopfer.
Alternative Title
Design and editing two point five dimensional terrain in StarLogo The Next Generation
Date Issued
2006
Publisher
Massachusetts Institute of Technology
Abstract
StarLogo TNG is "The Next Generation" in block-based decentralized programming for modeling and simulation software. Its aim is to make computer programming more appealing for students in middle school and high school. Part of the draw of StarLogo TNG is its 3-D rendered world called Spaceland where "agents" live on a terrain made of a grid of "patches". This thesis evaluates and outlines the redesign of Spaceland and its associated terrain editor based on user-task analysis, and discusses the design of new data structures to support the desired features.
Description
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.
Includes bibliographical references (leaf 60).
Subjects
Electrical Engineering and Computer Science.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
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copyright. They may be viewed from this source for any purpose, but
reproduction or distribution in any format is prohibited without written
permission. See provided URL for inquiries about permission.
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