Visual Apollo: A Graphical Exploration of Computer-Human Relationships
Name
Loukissas-2014-Visual Apollo_ A Gra.pdf
Size
725.75 KB
Format
Adobe PDF
Checksum (MD5)
502289123d2e5616a42e3c99747f9e5a
Author(s) •
Loukissas, Yanni Alexander
Mindell, David A.
Date Issued
April 2014
Journal
Design Issues
Publisher
MIT Press
Citation
Loukissas, Yanni Alexander, and David Mindell. “Visual Apollo: A Graphical Exploration of Computer-Human Relationships.” Design Issues 30, no. 2 (April 2014): 4–16.
Version
Final published version
Abstract
Introduction
As NASA struggles with an uncertain national policy environment, it is seeking new combinations of human and robotic modes of exploration. During the Apollo era, establishing human presence in space was an integral part of NASA’s work. More recently, the Mars Exploration Rover missions have demonstrated how rich and successful remote exploration of a planetary surface can be. Space exploration is one of many examples of technical operations conducted in extreme environments that are raising new questions about the relative importance of human and remote presence. What does it mean to “be there?”
MIT Department
Massachusetts Institute of Technology. Program in Science, Technology and Society
Terms of Use
Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.
Persistent DSpace Link
DOI of Published Version
https://doi.org/10.1162/DESI_a_00258