Light field appearance manifolds
Name
59554532-MIT.pdf
Description
Full printable version
Size
18.85 MB
Format
Adobe PDF
Checksum (MD5)
ccb02989cba3fa55f2518909f7b70fd7
Author(s)
Christoudias, Chris Mario, 1980-
Advisor(s)
Trevor Darrell.
Date Issued
2004
Publisher
Massachusetts Institute of Technology
Abstract
Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambertian reflectance. In this thesis we present a novel 4D appearance model using image-based rendering techniques, which can represent complex lighting conditions, structures, and surfaces. We construct a light field manifold capturing the multi-view appearance of an object class and extend previous direct search algorithms to match new light fields or 2D images of an object to a point on this manifold. When matching to a 2D image the reconstructed light field can be used to render unseen views of the object. Our technique differs from previous view-based active appearance models in that model coefficients between views are explicitly linked, and that we do not model any pose variation within the deformable model at a single view. It overcomes the limitations of polygonal based appearance models and uses light fields that are acquired in real-time.
Description
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2004.
Includes bibliographical references (leaves 137-141).
Subjects
Electrical Engineering and Computer Science.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
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