A visual approach for exploring computational design
Name
49555204-MIT.pdf
Description
Full printable version
Size
9.33 MB
Format
Adobe PDF
Checksum (MD5)
30182a07e5d6aafe8226d4a77efcf361
Author(s)
McGill, Miranda Clare, 1973-
Advisor(s)
Terry W. Knight.
Date Issued
2001
Publisher
Massachusetts Institute of Technology
Abstract
This thesis concerns the use of computers for learning about computational design and shape grammars. It discusses how software can be developed to create "microworlds" for designing, and how to take into account the needs of designers whilst retaining a transparency of process in computational design. The broader context pertains to the learning and practice of design. Through analysis of computation in a workshop setting, consideration is given to the role of the computer as a facilitator for designing with shape grammars. Prototype software for facilitating the learning of shape grammars, called Shaper2D, was created as a focus for this study. It is written in the Java programming language for cross-platform compatibility, and is available both as an applet and stand-alone application.
Description
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2001.
Includes bibliographical references (p. 137-139).
Subjects
Architecture.
MIT Department
Massachusetts Institute of Technology. Department of Architecture
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reproduction or distribution in any format is prohibited without written
permission. See provided URL for inquiries about permission.
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