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  4. Frequency analysis and sheared reconstruction for rendering motion blur

Frequency analysis and sheared reconstruction for rendering motion blur

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Author(s)
Egan, Kevin
•
Tseng, Yu-Ting
•
Holzschuch, Nicolas
•
Durand, Fredo
•
Ramamoorthi, Ravi
Date Issued
August 2009
Journal
ACM SIGGRAPH 2009 papers (SIGGRAPH '09)
Publisher
Association for Computing Machinery (ACM)
Citation
Kevin Egan, Yu-Ting Tseng, Nicolas Holzschuch, Fredo Durand, and Ravi Ramamoorthi. 2009. Frequency analysis and sheared reconstruction for rendering motion blur. ACM Trans. Graph. 28, 3, Article 93 (July 2009), 13 pages.
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Author's final manuscript
Abstract
Motion blur is crucial for high-quality rendering, but is also very expensive. Our first contribution is a frequency analysis of motion-blurred scenes, including moving objects, specular reflections, and shadows. We show that motion induces a shear in the frequency domain, and that the spectrum of moving scenes can be approximated by a wedge. This allows us to compute adaptive space-time sampling rates, to accelerate rendering. For uniform velocities and standard axis-aligned reconstruction, we show that the product of spatial and temporal bandlimits or sampling rates is constant, independent of velocity. Our second contribution is a novel sheared reconstruction filter that is aligned to the first-order direction of motion and enables even lower sampling rates. We present a rendering algorithm that computes a sheared reconstruction filter per pixel, without any intermediate Fourier representation. This often permits synthesis of motion-blurred images with far fewer rendering samples than standard techniques require.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Terms of Use
Creative Commons Attribution-Noncommercial-Share Alike 3.0
http://creativecommons.org/licenses/by-nc-sa/3.0/
Persistent DSpace Link
http://hdl.handle.net/1721.1/72357
DOI of Published Version
https://doi.org/10.1145/1531326.1531399
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