Applying integer programming techniques to find minimum integer weights of voting games
Name
57224479-MIT.pdf
Description
Full printable version
Size
4.05 MB
Format
Adobe PDF
Checksum (MD5)
b38b413458e3e986be2ae4e5c3824314
Author(s)
Strauss, Aaron B., 1980-
Advisor(s)
Stephen Ansolabehere.
Date Issued
2003
Publisher
Massachusetts Institute of Technology
Abstract
Using concepts from computer science and mathematics I develop three algorithms to find the minimum integer weights for voting games. Games with up to at least 17 players can be solved in a reasonable amount of time. First, coalitions are mapped to constraints, reducing the problem to constraint optimization. The optimization techniques used are Gomory's all-integer simplex algorithm and a variant of the popular integer programming method branch and bound. Theoretical results include that minimum integer weights are not unique and a confirmation of a prior result that minimum integer weights are proportional to a priori seat share. Thus, these algorithms can be useful for researchers evaluating the differences between proportional bargaining models and formateur models. The running times of the different algorithms are contrasted and analyzed for potential improvements.
Description
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2003.
Includes bibliographical references (p. 73-76).
Subjects
Electrical Engineering and Computer Science.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Terms of Use
M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
Persistent DSpace Link