Real-time crowd control of existing interfaces
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Miller_Real-time crowd.pdf
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Author(s) • • • •
Lasecki, Walter S.
Murray, Kyle I.
White, Samuel
Miller, Robert C.
Bigham, Jeffrey P.
Date Issued
October 2011
Journal
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology (UIST '11)
Publisher
Association for Computing Machinery (ACM)
Citation
Walter S. Lasecki, Kyle I. Murray, Samuel White, Robert C. Miller, and Jeffrey P. Bigham. 2011. Real-time crowd control of existing interfaces. In Proceedings of the 24th annual ACM symposium on User interface software and technology (UIST '11). ACM, New York, NY, USA, 23-32.
Version
Author's final manuscript
Abstract
Crowdsourcing has been shown to be an effective approach for solving difficult problems, but current crowdsourcing systems suffer two main limitations: (i) tasks must be repackaged for proper display to crowd workers, which generally requires substantial one-off programming effort and support infrastructure, and (ii) crowd workers generally lack a tight feedback loop with their task. In this paper, we introduce Legion, a system that allows end users to easily capture existing GUIs and outsource them for collaborative, real-time control by the crowd. We present mediation strategies for integrating the input of multiple crowd workers in real-time, evaluate these mediation strategies across several applications, and further validate Legion by exploring the space of novel applications that it enables.
MIT Department
Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
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Creative Commons Attribution-Noncommercial-Share Alike 3.0
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DOI of Published Version
https://doi.org/10.1145/2047196.2047200