Infinite Images: Creating and Exploring a Large Photorealistic Virtual Space
Name
Freeman-Infinite Images.pdf
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Author(s) • • • •
Kaneva, Biliana K.
Sivic, Josef
Torralba, Antonio
Avidan, Shai
Freeman, William T.
Date Issued
May 2010
Journal
Proceedings of the IEEE
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Citation
Kaneva, Biliana et al. “Infinite Images: Creating and Exploring a Large Photorealistic Virtual Space.” Proceedings of the IEEE 98.8 (2010): 1391–1407. © Copyright 2010 IEEE
Version
Final published version
Abstract
We present a system for generating “infinite” images from large collections of photos by means of transformed image retrieval. Given a query image, we first transform it to simulate how it would look if the camera moved sideways and then perform image retrieval based on the transformed image. We then blend the query and retrieved images to create a larger panorama. Repeating this process will produce an “infinite” image. The transformed image retrieval model is not limited to simple 2-D left/right image translation, however, and we show how to approximate other camera motions like rotation and forward motion/zoom-in using simple 2-D image transforms. We represent images in the database as a graph where each node is an image and different types of edges correspond to different types of geometric transformations simulating different camera motions. Generating infinite images is thus reduced to following paths in the image graph. Given this data structure we can also generate a panorama that connects two query images, simply by finding the shortest path between the two in the image graph. We call this option the “image taxi.” Our approach does not assume photographs are of a single real 3-D location, nor that they were taken at the same time. Instead, we organize the photos in themes, such as city streets or skylines and synthesize new virtual scenes by combining images from distinct but visually similar locations. There are a number of potential applications to this technology. It can be used to generate long panoramas as well as content aware transitions between reference images or video shots. Finally, the image graph allows users to interactively explore large photo collections for ideation, games, social interaction, and artistic purposes.
MIT Department
Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
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DOI of Published Version
https://doi.org/10.1109/JPROC.2009.2031133