Designing creative learning experiences for teachers
Name
1261639275-MIT.pdf
Size
9.53 MB
Format
Adobe PDF
Checksum (MD5)
937064a52979a44d943f8bf1543ff54d
Author(s)
Bueno Gómez, Luciana.
Advisor(s)
Tony Hu.
Date Issued
2020
Publisher
Massachusetts Institute of Technology
Abstract
Most curricula include in one form or another creativity as one of many students' expected learning outcomes. In order to achieve creative learning, we must first achieve creative teaching. However, the tools that educators use to design learning experiences remain incredibly linear and constrain experimentation, collaboration, and building on what others have created. This thesis dives deeper into an educators' thinking and design process, and explores how alternative tools, such as Trello and Milanote, might support teachers in developing creative learning experiences. This work is composed of interviews and workshops run with educators from different backgrounds, contexts, and expertise. The outcome of this study is a set of insights, artifacts, and design principles that shaped the design of a new digital tool: 'RemixEd'. The broader vision of this work is to create a platform that encourages creative lesson design and empowers educators as designers.
Description
Thesis: S.M. in Engineering and Management, Massachusetts Institute of Technology, System Design and Management Program, May, 2020
Cataloged from the official version of thesis.
Includes bibliographical references (pages 106-108).
Subjects
Integrated Design and Management Program.
Engineering and Management Program.
System Design and Management Program.
MIT Department
Massachusetts Institute of Technology. Integrated Design and Management Program
Massachusetts Institute of Technology. Engineering and Management Program
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MIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.
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