Repository logo
Log in(current)
Repository logoMIT Open ScholarshipDSpace@MIT
  1. Home
  2. Computer Science and Artificial Intelligence Lab (CSAIL)
  3. Artificial Intelligence Lab Publications
  4. AI Memos (1959 - 2004)
  5. Decomposition of a Visual Scene into Three-Dimensional Bodies

Decomposition of a Visual Scene into Three-Dimensional Bodies

Thumbnail Image
Download
Name

AIM-171.pdf

Size

881.22 KB

Format

Adobe PDF

Checksum (MD5)

ca13eafc8bc5ec3e1dc7032084d22cbc

Thumbnail Image
Download
Name

AIM-171.ps

Size

6.8 MB

Format

PostScript

Checksum (MD5)

86436a03f3cf8470606184e68e050fa0

Author(s)
Guzman, Adolfo
Date Issued
January 1, 1969
Series/Report no.
AIM-171
Abstract
The program described here takes as its input a collection of lines, vertices and surfaces describing a scene, and analyzes the scene into a composition of three-dimensional objects. The program does not need to know the form (model, or pattern) of the objects which are likely to appear: the scene is not searched for cubes, wedges, or houses, with an a-priori knowledge of the form of these objects; rather, the program pays attention to configurations of surfaces and lines which would make plausible three-dimensional solids, and in this way "bodies" are identified. Partially occluded bodies are handled correctly. The program is restricted to scenes formed by straight lines, where no shadows or noise are present. It has been tested in rather complicated scenes composed by rather simple objects. Examples are given.
Persistent DSpace Link
http://hdl.handle.net/1721.1/6173
Repository logo
PrivacyPermissionsAccessibilityContact us
Repository logo
Notify us about copyright concerns.