Contours of virtual enfreakment in fighting game characters
Name
1-s2.0-S0040162522002347-main.pdf
Description
Published version
Size
12.38 MB
Format
Adobe PDF
Checksum (MD5)
b1a7646e3558ed9b7b487a25e4d3389e
Author(s) • • • • •
Şengün, Sercan
Mawhorter, Peter
Bowie-Wilson, James
Audeh, Yusef
Kwak, Haewoon
Harrell, D Fox
Date Issued
2022
Journal
Technological Forecasting and Social Change
Publisher
Elsevier BV
Citation
Şengün, Sercan, Mawhorter, Peter, Bowie-Wilson, James, Audeh, Yusef, Kwak, Haewoon et al. 2022. "Contours of virtual enfreakment in fighting game characters." Technological Forecasting and Social Change, 180.
Version
Final published version
MIT Department
Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing
Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Terms of Use
Creative Commons Attribution-NonCommercial-NoDerivs License
Persistent DSpace Link
DOI of Published Version
https://doi.org/10.1016/J.TECHFORE.2022.121707