Visualizing the Collaborative Problem Solving Process in an Immersive Cross Platform Game
Name
Thompson_et_al_IRLN_final-revision-changes accepted.pdf
Description
Accepted version
Size
2.16 MB
Format
Adobe PDF
Checksum (MD5)
475e9496ab0ec6fe68478122358c2785
Author(s) • • • • •
Thompson, Meredith
Bilgin, Cigdem Uz
Eberhart, Rik
Cho, Lucy
Anteneh, Melat
Klopfer, Eric
Date Issued
2021
Journal
2021 7th International Conference of the Immersive Learning Research Network (iLRN)
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Citation
Thompson, Meredith, Bilgin, Cigdem Uz, Eberhart, Rik, Cho, Lucy, Anteneh, Melat et al. 2021. "Visualizing the Collaborative Problem Solving Process in an Immersive Cross Platform Game." 2021 7th International Conference of the Immersive Learning Research Network (iLRN).
Version
Author's final manuscript
MIT Department
Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing
Terms of Use
Creative Commons Attribution-Noncommercial-Share Alike
Persistent DSpace Link
DOI of Published Version
https://doi.org/10.23919/ILRN52045.2021.9459336