Wrestling with systemic edges designing for long-term social change
Name
1221004263-MIT.pdf
Size
23.85 MB
Format
Adobe PDF
Checksum (MD5)
62ec556878eec9913ab441d6985a15db
Author(s)
Sharrief, Sultan.
Advisor(s)
Ceasar McDowell.
Date Issued
2019
Publisher
Massachusetts Institute of Technology
Abstract
In this work I seek to show how the lack of nuance in data representation and media practices of the American educational system impedes the design of effective educational interventions for low-income Black youth. First, I argue that data on educational attainment misrepresents race and class thereby masking the educational reality of low-income Black youth. "Data realities" and "Black Hole Data" emerge as hidden phenomena. Next, I analyze a successful transmedia civic initiative, the Ice Bucket Challenge, to illustrate how new media structures and technologies are being used to create new opportunities for social impact. I will then communicate the design process called HIIPE, as well as the work titled Black (w)Hole SC-i52 (Street Cred' iteration 52) that I produced using this process. The goal of this body of work and design approach is to create a new communication system using virtual reality that more clearly articulates the impacts of race and class on educational attainment for low-income Black youth.
Description
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Comparative Media Studies/Writing, September, 2019
Cataloged from the official PDF of thesis. "September 2019." "Figure 17 is missing from p.51"--Disclaimer page.
Includes bibliographical references (pages 138-140).
Subjects
Comparative Media Studies.
MIT Department
Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing
Terms of Use
MIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.
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