Haptic interaction with three-dimensional bitmapped virtual environments.
Name
43401146-MIT.pdf
Description
Full printable version
Size
194.5 KB
Format
Adobe PDF
Checksum (MD5)
4ab27cf09b3ffd5011dd6c33e57e2b82
Author(s)
Floyd, Jered (Jered Justin), 1978-
Advisor(s)
Norman Margolus.
Date Issued
1999
Publisher
Massachusetts Institute of Technology
Abstract
In this thesis, I describe the design and implementation of a system integrating a force-reflecting haptic interface, the PHANToM, with a high-powered computer designed to efficiently compute cellular automata, the CAM-8. My goal was to build a system to allow users to interact with three-dimensional bitmapped simulations running on the CAM. Such simulations are far more computationally complex than can currently be computed on the PHANToM host. This system can also provide an intuitive user interface for manipulating data within CAM simulations. Methods for coping with network and computational latencies are described, and example applications are evaluated to explore the effectiveness of the system.
Description
Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1999.
Includes bibliographical references (p. 87-88).
This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Subjects
Electrical Engineering and Computer Science
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
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