A quantitative analysis of the collective creativity in playing 20-questions games
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Pentland_Quantitative analysis.pdf
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Author(s) • •
Dong, Wen
Kim, Taemie Jung
Pentland, Alex Paul
Date Issued
October 2009
Journal
Proceedings of the seventh ACM conference on Creativity and cognition - C&C '09
Publisher
Association for Computing Machinery (ACM)
Citation
Wen Dong, Taemie Kim, and Alex Pentland. 2009. A quantitative analysis of the collective creativity in playing 20-questions games. In Proceedings of the seventh ACM conference on Creativity and cognition (C&C '09). ACM, New York, NY, USA, 365-366.
Version
Author's final manuscript
Abstract
Creativity is an important ingredient in problem solving, and problem solving is an important activity for both individuals and societies. This paper discusses our novel approach of discovering the structure of problem-solving creativity with statistical methods, and mapping the interaction patterns of group processes to their performances through the discovered creativity structure. Our discussion is based on a lab study data set using the meeting mediator system through which we collected objective quantitative data. We hope our findings and quantitative approach could be applied to many other real-world problem-solving processes and to helping people.
MIT Department
Program in Media Arts and Sciences (Massachusetts Institute of Technology)
Terms of Use
Creative Commons Attribution-Noncommercial-Share Alike 3.0
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DOI of Published Version
https://doi.org/10.1145/1640233.1640303