WUW - Wear ur world - A wearable gestural interface
Name
Maes_WUW Wear.pdf
Size
1.29 MB
Format
Adobe PDF
Checksum (MD5)
fbe6524ebeecb3f0ca1360203a4cf2c3
Author(s) • •
Maes, Patricia
Mistry, Pranav K.
Chang, Liyan D.
Date Issued
April 2009
Journal
International Conference on Human Factors in Computing Systems (CHI Conference)
Publisher
Association for Computing Machinery / Special Interest Group on Computer-Human Interaction (ACM SIGCHI)
Citation
Mistry, Pranav, Pattie Maes, and Liyan Chang. “WUW - wear Ur world.” Proceedings of the 27th international conference extended abstracts on Human factors in computing systems - CHI EA '09. Boston, MA, USA, 2009. 4111.
Version
Author's final manuscript
Abstract
Information is traditionally confined to paper or digitally to a screen. In this paper, we introduce WUW, a wearable gestural interface, which attempts to bring information out into the tangible world. By using a tiny projector and a camera mounted on a hat or coupled in a pendant like wearable device, WUW sees what the user sees and visually augments surfaces or physical objects the user is interacting with. WUW projects information onto surfaces, walls, and physical objects around us, and lets the user interact with the projected information through natural hand gestures, arm movements, or interaction with the object itself.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Program in Media Arts and Sciences (Massachusetts Institute of Technology)
Terms of Use
Attribution-Noncommercial-Share Alike 3.0 Unported
Persistent DSpace Link
DOI of Published Version
https://doi.org/10.1145/1520340.1520626