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Computational stereo camera system with programmable control loop

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sword-2019-06-21T14:02:28.original.xml (130 B)
Original SWORD entry document
Author(s)
Heinzle, Simon
•
Greisen, Pierre
•
Gallup, David
•
Chen, Christine
•
Saner, Daniel
•
Smolic, Aljoscha
•
Burg, Andreas
•
Matusik, Wojciech
•
Gross, Markus
Date Issued
2011
Journal
ACM Transactions on Graphics
Publisher
Association for Computing Machinery (ACM)
Version
Author's final manuscript
Abstract
Stereoscopic 3D has gained significant importance in the entertainment industry. However, production of high quality stereoscopic content is still a challenging art that requires mastering the complex interplay of human perception, 3D display properties, and artistic intent. In this paper, we present a computational stereo camera system that closes the control loop from capture and analysis to automatic adjustment of physical parameters. Intuitive interaction metaphors are developed that replace cumbersome handling of rig parameters using a touch screen interface with 3D visualization. Our system is designed to make stereoscopic 3D production as easy, intuitive, flexible, and reliable as possible. Captured signals are processed and analyzed in real-time on a stream processor. Stereoscopy and user settings define programmable control functionalities, which are executed in real-time on a control processor. Computational power and flexibility is enabled by a dedicated software and hardware architecture. We show that even traditionally difficult shots can be easily captured using our system. © 2011, ACM. All rights reserved.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Terms of Use
Creative Commons Attribution-Noncommercial-Share Alike
http://creativecommons.org/licenses/by-nc-sa/4.0/
Persistent DSpace Link
https://hdl.handle.net/1721.1/134349.2
DOI of Published Version
https://doi.org/10.1145/2010324.1964989
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