TEI 2016 Studio: Inflated Curiosity
Name
Ishii_Inflated_Curiosity.pdf
Size
5.78 MB
Format
Adobe PDF
Checksum (MD5)
d8f5222f8adaf1b296bb791e23bf4d46
Author(s) • •
Ou, Jifei
Heibeck, Felix
Ishii, Hiroshi
Date Issued
February 2016
Journal
Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction - TEI '16
Publisher
Association for Computing Machinery
Citation
Ou, Jifei, et al. "TEI 2016 Studio: Inflated Curiosity." Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction - TEI '16, 14-17 February, 2016, Eindhoven, Netherlands, ACM Press, 2016, pp. 766–69.
Version
Author's final manuscript
Abstract
This studio introduces methods of making and controlling inflatable fabric. We provide materials and simple fabrication processes that enable designers to rapidly prototype inflatables with simple hinging transformations or texture change. Furthermore, we introduce a customized hardware that enables designers to rapidly prototype inflatable fabric. The goal of this studio is to provide hands-on experiences of designing inflatable fabric as shape-changing materials and research on shape-changing artifacts. Basic knowledge of programming in Arduino is required. Participants should bring their own laptop for the studio.
MIT Department
Massachusetts Institute of Technology. Media Laboratory
Program in Media Arts and Sciences (Massachusetts Institute of Technology)
Terms of Use
Creative Commons Attribution-Noncommercial-Share Alike
Persistent DSpace Link
DOI of Published Version
https://doi.org/10.1145/2839462.2854119