CMS.998 / CMS.600 Videogame Theory and Analysis, Fall 2006
Author(s)
Robison, Alice
Alternative Title
Videogame Theory and Analysis
Date Issued
December 2006
Abstract
This course is an introduction to the interdisciplinary study of commercial videogames as texts, examining their cultural, educational, and social functions in contemporary settings. Students play and analyze videogames while examining debates surrounding how games function within socially situated contexts. Readings include contemporary game theory (Gee, Squire, Steinkuehler, Jenkins, Klopfer, Zimmerman and Salen, Juul, Bartle, Taylor, Aarseth) and the completion of a contemporary commercial videogame chosen in consultation with the instructor.
Subjects
online game
gaming
computer games
MMOG
simulation
massively multiplayer online game
critical theory
cultural studies
critical analysis
gender
game culture
media
video game
MIT Department
Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing
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