A novel video game peripheral for detecting fine hand motion and providing haptic feedback
Name
815522124-MIT.pdf
Description
Full printable version
Size
4.57 MB
Format
Adobe PDF
Checksum (MD5)
1aa2bbaa2a3e7ca77871aaed7b6dc2f3
Author(s) •
Powers, Samantha N
Gust, Lauren K
Advisor(s)
David Wallace.
Date Issued
2012
Publisher
Massachusetts Institute of Technology
Abstract
This thesis documents the design and implementation of a game controller glove that employs optical tracking technology to detect movement of the hand and fingers. The vision algorithm captures an image from a webcam in real-time and determines the centroids of colored sections on a glove worn by the player; assigning a distinctive identifier for each section which is associated with a 3D model retrieved from a preexisting library. A Vivitouch artificial muscle module is also mounted to the top of the glove to provide vibratory haptic feedback to the user. The system has been user tested and a number of potential use scenarios have been conceived for integration of the controller in various gaming applications.
Description
Thesis (S.B.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2012.
Cataloged from PDF version of thesis.
Includes bibliographical references (p. 51-53).
Subjects
Mechanical Engineering.
MIT Department
Massachusetts Institute of Technology. Department of Mechanical Engineering
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