Entwine VR: A Toolkit for Creating Behavioral Experiments that Utilize Virtual Reality
Name
Alemu-ykinsew-meng-eecs-2022-thesis.pdf
Description
Thesis PDF
Size
5.74 MB
Format
Adobe PDF
Checksum (MD5)
934072fa397fab0805b5ff1cfcd1dbfb
Author(s)
Alemu, Yodahe
Advisor(s)
Maes, Pattie
Date Issued
May 2022
Publisher
Massachusetts Institute of Technology
Abstract
As VR becomes more and more mainstream both in entertainment and enterprise industries, the interest in VR-focused behavioral research is continuously growing. VR offers a powerful platform that allows behavioral researchers to experiment with new environments in a way that is safe, accessible, and able to be replicated. Although there are many tools that help researchers with designing and building their experiments, there is not an existing toolkit or space that allows researchers to simultaneously collaborate and replicate behavioral VR experiments. Introducing the Entwine project - our proposed solution which serves to provide both tools and fully featured experiments to researchers to allow for quick development and collaboration in the behavioral VR research space.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
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In Copyright - Educational Use Permitted
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