Renderings: Translating Literary Works in the Digital Age
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Marecki_Montfort__Renderings_Translating_Literary_Works_in_the_Digital_Age.pdf
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130.68 KB
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Adobe PDF
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Author(s) •
Marecki, Piotr
Montfort, Nick
Date Issued
March 2017
Journal
Digital Scholarship in the Humanities
Publisher
Oxford University Press
Citation
Marecki, Poitr, and Nick Montfort. "Renderings: Translating Literary Works in the Digital Age." Forthcoming in Digital Scholarship in the Humanities (March 2107).
Version
Author's final manuscript
Abstract
The point of departure for this paper is the Renderings project (http://trope-tank.mit.edu/renderings/) established in 2014 and developed at the Massachusetts Institute of Technology in a lab called the Trope Tank. The goal of the project is to translate highly computational and otherwise unusual digital literature into English. Translating digital works that are implemented as computer programs presents new challenges that go beyond the already difficult ones tackled by translators of more typical forms of literature. It is a type of translation akin to the translation of experimental, conceptual, or constrained works. It is not unusual for this task to require the translator or translators to reinvent the work in a new linguistic and cultural context, and sometimes also to port the original program to another programming language. This paper describes an undertaking related to the broadly understood discipline of creative computing and studies the work of the translator as taking place both in code and language, drawing from the methodologies developed by the fields of code studies, platform studies and expressive processing.
MIT Department
Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing
Terms of Use
Creative Commons Attribution-Noncommercial-Share Alike
Persistent DSpace Link
DOI of Published Version
http://trope-tank.mit.edu/renderings/