Learning Sim-to-Real Robot Parkour from RGB Images
Name
jenkins-awj-meng-bcs-2024-thesis.pdf
Description
Thesis PDF
Size
21.57 MB
Format
Adobe PDF
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8e3d1f2d8ca482589564ac8f5c0d97bc
Author(s)
Jenkins, Andrew
Advisor(s)
Agrawal, Pulkit
Date Issued
May 2024
Publisher
Massachusetts Institute of Technology
Abstract
Advancements in quadrupedal robot locomotion have yielded impressive results, achieving dynamic maneuvers like climbing, ducking, and jumping. These successes are largely attributed to depth-based visual locomotion policies, known for their robust transferability between simulated and real-world environments (sim-to-real). However, depth information inherently lacks the semantic information present in RGB images. This thesis investigates the application of an RGB visual locomotion policy for navigating complex environments, specifically focusing on extreme parkour terrain. While RGB data offers a deeper understanding of the scene through semantic cues, it presents challenges in sim-to-real transfer due to large domain gaps. This work proposes a novel approach for training an RGB parkour policy and demonstrates that it achieves performance comparable to depth-based approaches in simulation. Furthermore, we successfully deploy and evaluate our RGB policy on real-world parkour obstacles, signifying its potential for practical applications.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
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