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MIT Researchers Turn to Unity 3D Game Engine for Supercomputer Diagnostics

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2021-10-29-Bulletin - MIT Researchers Turn to Unity 3D Game Engine for Supercomputer Diagnostics .pdf

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Author(s)
Kostovic, Aleksandar
Date Issued
October 29, 2021
Publisher
www.tomshardware.com
Series/Report no.
The Bulletin;
Abstract
To speed up the process of monitoring, diagnosing, and fixing problems with multi-billion-dollar supercomputers researchers from the Laboratory and MIT have developed a new technology to visualize node monitoring, offering real-time system reporting in the Unity 3D game engine found in many video games.
Subjects
Lincoln Laboratory
LLSC
Supercomputing
Information Sciences
Terms of Use
Attribution-NoDerivs 3.0 United States
http://creativecommons.org/licenses/by-nd/3.0/us/
Persistent DSpace Link
https://hdl.handle.net/1721.1/137837
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