MIT Researchers Turn to Unity 3D Game Engine for Supercomputer Diagnostics
Name
2021-10-29-Bulletin - MIT Researchers Turn to Unity 3D Game Engine for Supercomputer Diagnostics .pdf
Size
763.67 KB
Format
Adobe PDF
Checksum (MD5)
82029102d256aa4053199241a32e3063
Author(s)
Kostovic, Aleksandar
Date Issued
October 29, 2021
Publisher
www.tomshardware.com
Series/Report no.
The Bulletin;
Abstract
To speed up the process of monitoring, diagnosing, and fixing problems with multi-billion-dollar supercomputers researchers from the Laboratory and MIT have developed a new technology to visualize node monitoring, offering real-time system reporting in the Unity 3D game engine found in many video games.
Subjects
Lincoln Laboratory
LLSC
Supercomputing
Information Sciences
Terms of Use
Attribution-NoDerivs 3.0 United States
Persistent DSpace Link