Icons, Frames, and Language Games: Bruno Latour, On the Modern Cult of the Factish Gods
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Author(s)
Fischer, Michael M. J.
Date Issued
October 2013
Journal
Technology and Culture
Publisher
Johns Hopkins University Press
Citation
Fischer, Michael M. J. “Icons, Frames, and Language Games: Bruno Latour, On the Modern Cult of the Factish Gods.” Technology and Culture 54, 4 (2013): 963–967 © 2013 Society for the History of Technology
Version
Final published version
Abstract
The three essays in this volume are each built around a different icon, genre, framing, or language game: a drasha (about iconoclashes), a language game (religious speech, religious paintings), and ethnopsychiatry. While Latour distances himself from social constructivism (as a "poor man's creationism"), he fails to recognize the challenges of religious pluralism, asserting that religious speech is not communicable or translatable, a hermetic language game of feeling and gesture. For today's world, this is insufficient. © 2013 by the Society for the History of Technology. All rights reserved.
MIT Department
Massachusetts Institute of Technology. Anthropology Program
Massachusetts Institute of Technology. Program in Science, Technology and Society
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Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.
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DOI of Published Version
https://doi.org/10.1353/TECH.2013.0127