Multi-fidelity reinforcement learning for time-optimal quadrotor re-planning
Name
ryou-et-al-2025-multi-fidelity-reinforcement-learning-for-time-optimal-quadrotor-re-planning.pdf
Description
Published version
Size
3.71 MB
Format
Adobe PDF
Checksum (MD5)
9766dc8c7705d4692466bda2fe900973
Author(s) • •
Ryou, Gilhyun
Wang, Geoffrey
Karaman, Sertac
Date Issued
August 22, 2025
Journal
The International Journal of Robotics Research
Publisher
SAGE Publications
Citation
Ryou G, Wang G, Karaman S. Multi-fidelity reinforcement learning for time-optimal quadrotor re-planning. The International Journal of Robotics Research. 2025;0(0).
Version
Final published version
Abstract
High-speed online trajectory planning for UAVs poses a significant challenge due to the need for precise modeling of complex dynamics while also being constrained by computational limitations. This paper presents a multi-fidelity reinforcement learning method (MFRL) that aims to effectively create a realistic dynamics model and simultaneously train a planning policy that can be readily deployed in real-time applications. The proposed method involves the co-training of a planning policy and a reward estimator; the latter predicts the performance of the policy’s output and is trained efficiently through multi-fidelity Bayesian optimization. This optimization approach models the correlation between different fidelity levels, thereby constructing a high-fidelity model based on a low-fidelity foundation, which enables the accurate development of the reward model with limited high-fidelity experiments. The framework is further extended to include real-world flight experiments in reinforcement learning training, allowing the reward model to precisely reflect real-world constraints and broadening the policy’s applicability to real-world scenarios. We present rigorous evaluations by training and testing the planning policy in both simulated and real-world environments. The resulting trained policy not only generates faster and more reliable trajectories compared to the baseline snap minimization method, but it also achieves trajectory updates in 2 ms on average, while the baseline method takes several minutes.
MIT Department
Massachusetts Institute of Technology. Laboratory for Information and Decision Systems
Terms of Use
Creative Commons Attribution-Noncommercial
Persistent DSpace Link
DOI of Published Version
https://doi.org/10.1177/02783649251364393