Moving Sculptures: Animating the Human Body in Stop-Motion WithPolymer Clay
Name
Smerekanych-evasmere-bsad-arch-2024-thesis.pdf
Description
Thesis PDF
Size
36 MB
Format
Adobe PDF
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a468d6d3b3255aa053295e6733ea1a24
Author(s)
Smerekanych, Eva B.
Advisor(s)
Sass, Lawrence
Date Issued
May 2024
Publisher
Massachusetts Institute of Technology
Abstract
The purpose of this thesis is to explore novel approaches to stop-motion animation techniques and design and sculpt an original moveable clay figure utilizing those techniques. This thesis focuses on animating human anatomy, testing the extreme physical and emotional states that can be portrayed within the medium of a stop-motion film. Stop-motion animation is a technique wherein a film is shot frame by frame, with animators manually moving characters between each frame to create a sense of movement when the frames are played back sequentially. While there are many possible approaches to producing stop-motion animation, this thesis focuses entirely on hand-sculpted clay animation, due to the tactile nature of the medium and the artistic expression it allows. The motivation for this study is to find a way to bring sculptures to life in a way that does not sacrifice attention to detail. Over the course of this study, a series of experiments were carried out, each testing a different approach to claymation character design. Each experiment culminated in a short stop-motion clip demonstrating the unique design approach. The result of this thesis is a novel design for a moveable clay figure which is used as the main character in an original stop-motion short film. This thesis explores the entire design process behind creating a moveable clay sculpture, including all challenges and considerations that played a role in informing the final figure design.
MIT Department
Massachusetts Institute of Technology. Department of Architecture
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