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Three dimensional terrain editing in StarLogo TNG

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Author(s)
D'Ambrosio, Michael (Michael A.)
Advisor(s)
Eric Klopfer.
Alternative Title
3 dimensional terrain editing in StarLogo TNG
3D terrain editing in StarLogo TNG
Date Issued
2009
Publisher
Massachusetts Institute of Technology
Abstract
StarLogo TNG is a block based programming language designed to create models and simulations that are used to help middle and high school students understand mathematical and scientific concepts. However, there is a desire to use the program to help facilitate game creation but the tools do not exist. This thesis evaluates and discusses the design of some of the tools necessary in order to create richer 3-D environments and games within StarLogo TNG.
Description
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2009.
Includes bibliographical references (p. 69-70).
Subjects
Electrical Engineering and Computer Science.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
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M.I.T. theses are protected by
copyright. They may be viewed from this source for any purpose, but
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permission. See provided URL for inquiries about permission.
http://dspace.mit.edu/handle/1721.1/7582
Persistent DSpace Link
http://hdl.handle.net/1721.1/53155
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