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  4. Procedural Game Level Design to Trigger Spatial Exploration

Procedural Game Level Design to Trigger Spatial Exploration

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Author(s)
Acevedo, Pedro
•
Choi, Minsoo
•
Liu, Huimin
•
Kao, Dominic
•
Mousas, Christos
Date Issued
September 5, 2022
Publisher
ACM|FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games
Citation
Acevedo, Pedro, Choi, Minsoo, Liu, Huimin, Kao, Dominic and Mousas, Christos. 2022. "Procedural Game Level Design to Trigger Spatial Exploration."
Version
Final published version
MIT Department
Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Terms of Use
Creative Commons Attribution 4.0 International license
https://creativecommons.org/licenses/by-nc-sa/4.0/
Persistent DSpace Link
https://hdl.handle.net/1721.1/147657
DOI of Published Version
https://doi.org/10.1145/3555858.3563272
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